This isn't to say that your actions won't become quite repetitive after a while, as you're still limited to the same tapping, circling, scratching, slashing, and guiding, as well as some blowing into the DS's microphone. Since solving the puzzles becomes your focus, you'll be more interested in what's happening on the screen than what you're doing with the stylus. This is a departure from the WarioWare formula, and the added complexity helps to alleviate one of the primary issues that plagued WarioWare: Touched!, that being the repetitive and somewhat limited use of the stylus. However, many others, especially in the latter levels, test your memory, coordination, and critical analysis skills, rather than just your twitch-reaction speed. Many of the minigames follow a rapid-fire format, whereby on first encountering them, you've typically lost before you realize what you're even supposed to do. There are 12 levels in all, subdivided into three sets, and levels get progressively longer and more difficult, with the first two containing 10 and 20 minigames, respectively, and the final throwing a total of 40 at you. The format is also similar in that you'll be given a countdown timer that lasts anywhere from 5 to 20 seconds, and you'll need to finish your task within that time frame. Like in the WarioWare games, you'll be presented with a quick succession of minigames that culminate in a boss stage. While all of this is nice to know, it's completely ancillary to the meat of the game, and if this is your only introduction to the world of the Minimoys, then just ignore it altogether and feel comfortable in the knowledge that you're really not missing much. Along the way, Arthur rescues his grandpa, scores some crazy-hot rubies, and puts the moves on a 900-year-old princess. To keep it as brief as the game does, Arthur, Selenia, and Betamech set out from the Minimoy village to Necropolis to attempt to save Arthur's grandma's house from foreclosure and the microscopic civilization residing in his backyard from the evil henchmen living in his basement. By no means will you get a comprehensive overview of the movie it's based on, but you will glean a few bits and pieces that describe each of the three main players, Arthur, Selenia, and Betamech, as well as an extremely loose rundown of the movie's plot. In spite of its format, Arthur and the Invisibles still imparts a bit of a story, namely by way of a few cinematics at the end of each level set. Some of the puzzles require a bit of thought to figure out what the heck is going on. But, if you count yourself a fan of the WarioWare series of games or are just interested in an alternative style of gameplay, there is a lot to like about Arthur on the DS. The frenetic pace of this minigame collection and the necessity for you to actually exercise your brain to figure out what's going on may be off-putting to some. The Boyz have done some more housecleaning, so the first 1,050 Invisibles quizzes have been now been locked away in the FilmWise Vault.To be clear from the get-go, Arthur and the Invisibles on the Nintendo DS isn't for everyone. Invisibles Quiz #1096: Best Picture Also-Rans Invisibles Quiz #1127: Spooky Halloween Horror Edition! Invisibles Quiz #1134: Christmas Spirit Edition! Invisibles Quiz #1145: Best Picture Oscar Also-Rans The second half of this week's Invisibles Double Feature is available exclusively to our Patreon supporters as a thank you for your support! If you'd like to become a Patron to receive exclusive content like this, check out our FilmWise Patreon page.
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